macos: glFlush() when switching GL contexts
authorChristian Hergert <chergert@redhat.com>
Thu, 26 Nov 2020 19:18:10 +0000 (11:18 -0800)
committerChristian Hergert <chergert@redhat.com>
Wed, 2 Dec 2020 00:19:04 +0000 (16:19 -0800)
commit27b9a9e7eff60d57cb31fc496cab41873cbd236b
tree4b340ccbbb5c6a97ad98acbe53c6dc17fcae708f
parenta020c901ba2e52e6c8e12551910061037a2c2180
macos: glFlush() when switching GL contexts

The Mac OpenGL programming guide suggests that you glFlush() before changing
contexts to ensure that the commands have been submitted.
gdk/macos/gdkmacosglcontext.c